Questions

Answers

1. How are "points" calculated?

A new player has 1000 points. Every time you make a kill, you gain a certain amount of points depending on a) the victim's points rating, and b) the weapon you used. If you kill someone with a higher points rating than you, then you gain more points than if you kill someone with a lower points rating than you. Therefore, killing newbies will not get you as far as killing the #1 player. And if you kill someone with your knife, you gain more points than if you kill them with a rifle, for example.

When you are killed, you lose a certain amount of points, which again depends on the points rating of your killer and the weapon they used (you don't lose as many points for being killed by the #1 player with a rifle than you do for being killed by a low ranked player with a knife). This makes moving up the rankings easier, but makes staying in the top spots harder.

Specifically, the equations are:

Killer Points = Killer Points + (Victim Points / Killer Points) × Weapon Modifier × 5

Victim Points = Victim Points - (Victim Points / Killer Points) × Weapon Modifier × 5

Plus, the following point bonuses are available for completing objectives in the following games:

Player Action PlyrPlyr Action Team Action World Action Action Player Reward Team Reward Ranking
Yes Yes No No (Boomer) Vomited on Survivor +5 Left 4 Dead 2
Yes Yes No No (Hunter) Pounced on Survivor +5 Left 4 Dead 2
No Yes No No (Smoker) Tongue Grabbed Survivor +5 Left 4 Dead 2
Yes Yes No No (Spitter) Spit on Survivor +5 Left 4 Dead 2
Yes Yes No No Charger Pummeling +5 Left 4 Dead 2
Yes No No No Cr0wned (killed witch with single headshot) 0 Left 4 Dead 2
Yes No No No Defibrillated Teammate +5 Left 4 Dead 2
Yes No No No Domination (25 kills) +3 Left 4 Dead 2
No Yes No No Friendly Fire -10 Left 4 Dead 2
Yes Yes No No Going for a ride +5 Left 4 Dead 2
Yes No No No Headshot Kill +1 Left 4 Dead 2
Yes No No No Healed Teammate +5 Left 4 Dead 2
Yes No No No Hunter Punter (melee a Hunter mid-jump) 0 Left 4 Dead 2
Yes No No No Killed a Boomer +2 Left 4 Dead 2
Yes No No No Killed a Charger +2 Left 4 Dead 2
Yes No No No Killed a Hunter +2 Left 4 Dead 2
Yes No No No Killed a Jockey +2 Left 4 Dead 2
Yes No No No Killed a Smoker +2 Left 4 Dead 2
Yes No No No Killed a Spitter +2 Left 4 Dead 2
Yes No Yes No Killed a Tank +5 Survivor +15 Left 4 Dead 2
Yes No No No Killed a Witch +5 Left 4 Dead 2
Yes No No No Killed all survivors 0 Left 4 Dead 2
Yes No No No Killed Survivor +30 Left 4 Dead 2
Yes No No No Killing Spree (150 kills) +15 Left 4 Dead 2
Yes Yes No No Level A Charge +5 Left 4 Dead 2
Yes No No No Monster Kill (200 kills) +20 Left 4 Dead 2
Yes No No No No survivors died/incapped from tank 0 Left 4 Dead 2
Yes No No No Ownage (100 kills) +10 Left 4 Dead 2
Yes No No No Protected Teammate +5 Left 4 Dead 2
Yes No No No Rampage (50 kills) +5 Left 4 Dead 2
Yes No No No Rescued Teammate +2 Left 4 Dead 2
Yes No No No Revived Teammate +3 Left 4 Dead 2
No No Yes No Scavenge Team Win 0 +5 Left 4 Dead 2
No No Yes No Scenario Won 0 Survivor +15 Left 4 Dead 2
Yes No No No Startled Witch -5 Left 4 Dead 2
Yes No No No Tank Bilebombed +5 Left 4 Dead 2
Yes No No No Tounge Twister (kill a Smoker while he is dragging you) 0 Left 4 Dead 2
Yes No No No Unstoppable (250 kills) +25 Left 4 Dead 2
Yes No No No Used Adrenaline 0 Left 4 Dead 2
No No Yes No Versus Team Win 0 +5 Left 4 Dead 2
No Yes No No Airblast Player 0 Team Fortress 2 | 2Fort
Yes No No No Airshot Arrow 0 Team Fortress 2 | 2Fort
Yes No No No Airshot Flare 0 Team Fortress 2 | 2Fort
Yes No No No Airshot Headshot +1 Team Fortress 2 | 2Fort
Yes No No No Airshot Pipebomb 0 Team Fortress 2 | 2Fort
Yes No No No Airshot Pipebomb (Airborne) 0 Team Fortress 2 | 2Fort
Yes No No No Airshot Rocket +1 Team Fortress 2 | 2Fort
Yes No No No Airshot Rocket (Airborne) 0 Team Fortress 2 | 2Fort
Yes No No No Airshot Sticky 0 Team Fortress 2 | 2Fort
Yes No No No Airshot Sticky (Airborne) 0 Team Fortress 2 | 2Fort

2. What are all the weapon points modifiers?

Weapon points modifiers are used to determine how many points you should gain or lose when you make a kill or are killed by another player. Higher modifiers indicate that more points will be gained when killing with that weapon (and similarly, more points will be lost when being killed by that weapon). Modifiers generally range from 0.00 to 2.00.

Weapon Name Modifier Ranking
RIFLE_AK47 AK-47 1.00 Left 4 Dead 2
SNIPER_AWP Arctic Warfare Magnum (Police) 1.00 Left 4 Dead 2
AUTOSHOTGUN Auto-Shotgun 1.00 Left 4 Dead 2
BASEBALL_BAT Baseball Bat 1.50 Left 4 Dead 2
BOOMER_CLAW Boomer's Claws 3.00 Left 4 Dead 2
CHAINSAW Chainsaw 1.50 Left 4 Dead 2
CHARGER_CLAW Charger's Claws 3.00 Left 4 Dead 2
SHOTGUN_CHROME Chrome Shotgun 1.20 Left 4 Dead 2
KNIFE Combat Knife 1.50 Left 4 Dead 2
RIFLE_DESERT Combat Rifle 1.00 Left 4 Dead 2
CRICKET_BAT Cricket Bat 1.50 Left 4 Dead 2
CROWBAR Crowbar 1.50 Left 4 Dead 2
DUAL_PISTOLS Dual Pistols 1.40 Left 4 Dead 2
ELECTRIC_GUITAR Electric Guitar 1.50 Left 4 Dead 2
FIREAXE Fireaxe 1.50 Left 4 Dead 2
ENTITYFLAME Flame 0.70 Left 4 Dead 2
FRYING_PAN Frying Pan 1.50 Left 4 Dead 2
GOLFCLUB Golf Club 1.50 Left 4 Dead 2
GRENADE_LAUNCHER Grenade Launcher 1.00 Left 4 Dead 2
SMG_MP5 H&K MP5-Navy 1.00 Left 4 Dead 2
HUNTER_CLAW Hunter's Claws 3.00 Left 4 Dead 2
HUNTING_RIFLE Hunting Rifle 1.00 Left 4 Dead 2
INFECTED Infected Horde 1.00 Left 4 Dead 2
INFERNO Inferno 0.70 Left 4 Dead 2
JOCKEY_CLAW Jockey's Claws 3.00 Left 4 Dead 2
KATANA Katana 1.50 Left 4 Dead 2
RIFLE_M60 M-60 1.00 Left 4 Dead 2
SMG Mac-10 1.10 Left 4 Dead 2
SMG_SILENCED Mac-10 (Silenced) 1.10 Left 4 Dead 2
MACHETE Machete 1.50 Left 4 Dead 2
PISTOL_MAGNUM Magnum 1.40 Left 4 Dead 2
MELEE Melee 1.50 Left 4 Dead 2
PROP_MINIGUN Minigun 1.00 Left 4 Dead 2
PIPE_BOMB Pipe Bomb 0.80 Left 4 Dead 2
PISTOL Pistol 1.50 Left 4 Dead 2
PLAYER Player 1.00 Left 4 Dead 2
PROP_PHYSICS Prop Physics 1.00 Left 4 Dead 2
RIFLE Rifle 1.00 Left 4 Dead 2
PUMPSHOTGUN Shotgun 1.20 Left 4 Dead 2
RIFLE_SG552 Sig Sauer SG-552 Commando 1.00 Left 4 Dead 2
SMOKER_CLAW Smoker's Claws 3.00 Left 4 Dead 2
SNIPER_MILITARY Sniper Rifle 1.00 Left 4 Dead 2
SHOTGUN_SPAS SPAS-12 1.10 Left 4 Dead 2
INSECT_SWARM Spitter Acid 1.50 Left 4 Dead 2
SPITTER_CLAW Spitter's Claws 3.00 Left 4 Dead 2
SNIPER_SCOUT Steyr Scout 1.00 Left 4 Dead 2
TANK_CLAW Tank's Claws 3.00 Left 4 Dead 2
TANK_ROCK Tank's Rock 1.50 Left 4 Dead 2
TONFA Tonfa 1.50 Left 4 Dead 2
AIRSTRIKE Air Strike 1.20 Team Fortress 2 | 2Fort

3. How can I edit my profile and set real name, e-mail address, homepage and ICQ number?

Player profile options can be configured by saying the appropriate gameme_set command while you are playing on a participating gameserver. To issue commands, push your chat key and type the command text.

Syntax: say /gameme_set option value

Acceptable "options" are:

  • realname
    Sets your Real Name as shown in your profile.
    Example: /gameme_set realname Joe Bloggs

  • email
    Sets your E-mail Address as shown in your profile.
    Example: /gameme_set email [email protected]

  • homepage
    Sets your Home Page as shown in your profile.
    Example: /gameme_set homepage http://www.geocities.com/joe/

  • icq
    Sets your ICQ Number as shown in your profile.
    Example: /gameme_set icq 123456789

Note: These are not standard Half-Life console commands. If you type them in the console, Half-Life might give you an error.

4. My rank is embarrassing. How can I opt out?

Say /gameme_hideranking while playing on a participating gameserver. This will toggle you between being visible on the Player Ranking and being invisible.

Note: You will still be tracked and you can still view your Player Details page. Use the Search page to find yourself.