Player Event History (Last 28 Days)
Date | Type | Description | Server | Map |
2024-11-03 03:44:20 | Connect | I connected to the server. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:44:44 | Entry | I entered the game. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:44:48 | Team | I joined team "Survivor" (Survivors). | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:45:38 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:45:38 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:45:38 | Role | I changed role to Producer. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:45:43 | Action | I received a points bonus of 3 for triggering "Killed a Charger". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:45:43 | Kill | I killed BOT-Charger with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:46:09 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:46:23 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:46:26 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:46:35 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:46:51 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:46:54 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:46:55 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:47:04 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:47:04 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:47:10 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:47:39 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:47:39 | Action | I received a points bonus of 1 for triggering "Killed a Hunter". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:47:39 | Kill | I killed BOT-Hunter with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:47:40 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:00 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:27 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:41 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:42 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:42 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:42 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:42 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:42 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:43 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:43 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:43 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:46 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:48 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:48:58 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:14 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:14 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:14 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:15 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:19 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:19 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:19 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:21 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:21 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:21 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:21 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:21 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:25 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-03 03:49:26 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
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[Admin]
Generated in real-time by HLstatsX Community Edition 1.7.0
All images are copyrighted by their respective owners.
[Admin]