Player Event History (Last 28 Days)
Date | Type | Description | Server | Map |
2024-11-09 20:00:42 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m3_mall |
2024-11-09 20:00:41 | Role | I changed role to Mechanic. | PG | All Gametypes #1 | US | c1m3_mall |
2024-11-09 20:00:41 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m3_mall |
2024-11-09 20:00:17 | Team | I joined team "Survivor" (Survivors). | PG | All Gametypes #1 | US | c1m3_mall |
2024-11-09 20:00:14 | Entry | I entered the game. | PG | All Gametypes #1 | US | c1m3_mall |
2024-11-09 19:59:31 | Death | BOT-Charger killed me with charger_claw. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:59:31 | Action | BOT-Charger triggered "Incapacitated/Killed Survivor" against me. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:59:20 | Action | BOT-Smoker triggered "(Smoker) Tongue Grabbed Survivor" against me. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:59:17 | Kill | I killed infected with a headshot from grenade_launcher_projectile. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:59:17 | Kill | I killed infected with a headshot from grenade_launcher_projectile. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:59:17 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:59:17 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:59:05 | Kill | I killed infected with pipe_bomb. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:59:05 | Kill | I killed infected with pipe_bomb. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:59:05 | Kill | I killed infected with pipe_bomb. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:59:05 | Kill | I killed infected with pipe_bomb. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:59:05 | Kill | I killed infected with pipe_bomb. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:59:05 | Kill | I killed infected with pipe_bomb. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:59:01 | Kill | I killed infected with grenade_launcher. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:58:57 | Kill | I killed infected with grenade_launcher. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:58:51 | Kill | I killed infected with grenade_launcher. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:58:43 | Kill | I killed infected with grenade_launcher_projectile. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:58:43 | Kill | I killed infected with grenade_launcher_projectile. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:58:34 | Kill | I killed infected with grenade_launcher_projectile. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:58:23 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:58:22 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:58:21 | Kill | I killed infected with a headshot from pistol. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:58:21 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:58:08 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:53 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:50 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:46 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:46 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:33 | Kill | I killed infected with grenade_launcher_projectile. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:33 | Kill | I killed infected with grenade_launcher_projectile. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:33 | Kill | I killed infected with grenade_launcher_projectile. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:33 | Kill | I killed infected with grenade_launcher_projectile. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:33 | Kill | I killed infected with grenade_launcher_projectile. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:33 | Kill | I killed infected with grenade_launcher_projectile. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:33 | Kill | I killed infected with grenade_launcher_projectile. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:33 | Kill | I killed infected with a headshot from grenade_launcher_projectile. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:33 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:25 | Kill | I killed BOT-Boomer with a headshot from pistol. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:25 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:25 | Action | I received a points bonus of 1 for triggering "Killed a Boomer". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:05 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:03 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:57:02 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:56:53 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-09 19:56:52 | Kill | I killed infected with pistol. | PG | All Gametypes #1 | US | c1m2_streets |
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Generated in real-time by HLstatsX Community Edition 1.7.0
All images are copyrighted by their respective owners.
[Admin]