Player Event History (Last 28 Days)
Date | Type | Description | Server | Map |
2024-11-01 03:10:16 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:10:16 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:10:16 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:10:16 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:10:15 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:10:15 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:10:12 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:10:12 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:10:09 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:10:06 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:10:03 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:10:00 | Kill | I killed Panders with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:10:00 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:10:00 | Action | I received a points bonus of 1 for triggering "Killed a Hunter". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:55 | Kill | I killed infected with melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:55 | Kill | I killed infected with a headshot from melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:55 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:53 | Kill | I killed infected with a headshot from melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:53 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:50 | Kill | I killed infected with melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:49 | Kill | I killed infected with melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:47 | Kill | I killed infected with melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:47 | Kill | I killed infected with melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:43 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:43 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:43 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:41 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:41 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:41 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:38 | Kill | I killed infected with melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:33 | Kill | I killed infected with melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:33 | Kill | I killed infected with a headshot from melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:33 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:22 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:20 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:14 | Kill | I killed infected with inferno. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:09 | Kill | I killed infected with inferno. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:09 | Kill | I killed infected with inferno. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:07 | Kill | I killed infected with inferno. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:06 | Kill | I killed infected with melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:05 | Kill | I killed infected with inferno. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:04 | Kill | I killed infected with inferno. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:04 | Kill | I killed infected with inferno. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:04 | Kill | I killed infected with inferno. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:03 | Kill | I killed infected with smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:09:00 | Kill | I killed infected with melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:08:58 | Kill | I killed infected with melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:08:58 | Kill | I killed infected with melee. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:08:56 | Kill | I killed infected with a headshot from smg_silenced. | PG | All Gametypes #1 | US | c1m2_streets |
2024-11-01 03:08:56 | Action | I received a points bonus of 0 for triggering "Headshot Kill". | PG | All Gametypes #1 | US | c1m2_streets |
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Generated in real-time by HLstatsX Community Edition 1.7.0
All images are copyrighted by their respective owners.
[Admin]